How can we make open source games profitable?

At the BLUG's meeting last night, Nathaniel made a presntation on gaming on GNU/Linux. Thank you Nathaniel. =) He talked about how to develop games in GNU/Linux, mostly from a game player's point of view. But I think it is very important for GNU/Linux Game industry to come up with a feasible business plan. Yes! I'm looking at it from the view point of game industry. There are 'suppliers and consumers'; the basis of every business industry. Then, who are the suppliers in GNU/Linux Gaming? I can think of two groups; commercial proprietary game makers and free, open-source game developers. Needless to say, the consumers in GNU/Lunix Gaming are the users of GNU/Linux operating system.

Free and open-source game studios are still very small, because they haven't had an effective business model yet. How do proprietary game makers remain profitable? That's right! By selling their game packages in the market. Can free and open-source game studios make packages to sell? We, free and open-source game developers, have to open the whole source code in accrodance with GPL. Gamers wouldn't buy the game packages for which they can download the whole source code from the Internet. So can our competitors. Then, they can copy and improve it without any restictions. As a result, all our efforts that go into developing game packages won't be able to return much to us. Who would want to be a free, open-source game developer knowing that?

I am one of the free, open source supporters.  However I am not very optimistic if we can make money in traditional game business model.  As Alex said at last night meeting, we need to develop a new business model, then we may take a good chance. I'll leave the space here for bloggers. If you have any idea on this, please share your idea.

--choipd


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Posted by choipd

2008/06/11 10:05 2008/06/11 10:05
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  1. John 2008/06/19 23:27 # M/D Reply Permalink

    Hi Choi:
    Have you taken a look at the potential from control panels for gaming? Visit http://www.scinterface.com when you have a moment. Gaming control panels handle the hassle of managing, controlling and monitoring the devices, applications and sensors required to run complex multi game environments. SCInterface for Game Servers can manage both Windows and Linux game servers in a single platform reducing the hassles of running these sometimes complex environments. Also look at the reward that they were given - http://games.scinterface.com/news/shows.php?news_id=36. The release tells their story well.
    This could be the path for monetization that you were writing about.

    1. Choi, Myung-jin 2008/06/20 12:32 # M/D Permalink

      Ordinary, these server management tools are made by in-house tool developer in game studios. Thanks John, good information!

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Life is too short to be complex. Choipd! Simplify your life to serve your neighborhood. I am a software engineer in beautiful city Seoul, Korea. I just leave my trace of life in this blog.

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